examples / webgl
written by John Drinkwater, on
3D is hot shit. When it’s not made by me.
- Goto /examples/
- ..
- Minecraft Skin Editor, link
- An attempt at combining all the good stuff in HTML5 and make it into a snazzy tool.
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Of course, browsers conspire agin me with:
- IE<8 not supporting:
<canvas>,WebGL,image-border,HTML5 elements,@font-face - Chrome has a weird sync bug where it wont always update the skin when you load it.
- Firefox has a similar weird sync bug if you use a different global composite mode.
- Chrome makes the
@font-faceugly. - Opera doesn’t do
WebGLyet. - Chrome & Opera smooth rescaled canvas.drawImage() calls, so work around it.
- Chrome, Opera, Firefox refuse to open local files if you’re running from
file:// - There is no API call to trigger a canvas to save image.
- There is no universal permission request to allow tainted images to be used untainted.
- Firefox refuses to use localStorage when run from
file:// - Think this list is long? It’s not full, expect a blog post…
- IE<8 not supporting: